Bônus em Skill: Personagens com ao menos 360 loyalty points receberão um bônus em seus skills.
Além da bonificação, cada mundo contará com um ranking próprio que indicará a fidelização dos personagens.
See also: the manual's description of the loyalty system.Exemplo: Um paladino precisa de 611 skill points para ter shielding.TibiaFrags, mage, paladin, knight, current magic level: Percent to next: Destination magic level: Loyalty:, training with: Mana Potion (56 GP)Strong Mana Potion (93 GP)Great Mana Potion (144 GP)Ultimate Mana Potion (438 GP)Exercise Wand (262.500 GP).Apesar do total não ser demonstrado, uma certa quantia de pontos é necessária para ganhar seu próximo skill.All knights: - Normal knights: - Elite knights: 0 0 0, all paladins: - Normal paladins: - Royal paladins: 2 2 0, all druids: - Normal druids: - Elder druids: 2 2 0, all sorcerers: - Normal sorcerers: - Master sorcerers: 2 2 0,.Atualização, vale ressaltar que o sistema ainda está sendo implementado, por isso a contagem de pontos pode estar errada ou nula, assim como nenhum rank gratis spelen slot machines estar sendo exibido.If the player chooses to show it but doesn't pick a specific character for that purpose the info will appear on the character with the highest level of the account by default.Os títulos também serão demonstrados no Loyalty Highscores.Loyalty Highscores: As 300 contas com mais loyalty points de um servidor serão listadas no loyalty highscores.The highscores will list.Tibia and TibiaME are trademarks of CipSoft GmbH.No entanto, o bônus que um personagem pode receber é limitado.



A knight with 100 texas holdem poker tournament strategy base sword fighting (103 after loyalty bonus) will still gain skills as if they had 100 sword fighting.
Bonuses, loyalty Points, bonus, for every 360 loyalty points you have accumulated, you will gain a bonus of 5 on your character's base skills, up to a maximum of 50 at 3600 loyalty points (which comes down to approximately.86 years of premium time).
Game World, and the players with the most points can be seen on their corresponding.
Para cada 360 loyalty points, um personagem recebe um bônus de 5 em todos os seus skills.
A side effect of the loyalty system is that one cannot truly rely on the skills represented in the client.The bonus applies not to the skills themselves but to the underlying skill point value which is hidden from the players.The highscores will show the base skills and will not increase their skill because the base skill hasn't actually advanced a level, only the modified skill has.Average level: 14, total level: 100, max level: 34, min level: 3 Premmy/Free Players/Ratio: 6/1/0.86 Male/Female/Ratio: 3/4/0.57 Achievements points: 20 Avg.Characters can advance without actually progressing a base skill level.Buying premium is not enough; an account created last week which purchased 3600 premium days will still have to wait 3600 days to receive 3600 points.Players' loyalty is recorded separately for every.Para todos os personagens que não estejam hidden, o título aparece na página do personagem no m e ingame, ao dar look em um personagem.His skill window might indicate he now has magic level 92, but his base skill is still.Um personagem com 360 loyalty points tem um bônus.Loyalty Titles: Todos os personagens de uma conta recebem um título a qual representa seus loyalty points obtidos.Example : a druid with magic level 89 and 5 loyalty bonus might have magic level 90 displayed in the skills window.Highscores will ignore the loyalty bonus and list the base skills only.